#pragma once
#include "./base.hpp"

class Mine:public HouseBase{
public:
	Mine(int pos):HouseBase(){
		this->pos=pos;
	};
	bool PassFunction(User& user,std::vector<Land>& map,std::unordered_map<int,User*>& users) override;
	char MapChar() override
	{
		return '$';
	};
	void Clear() override{};
	Color MapColor() override
	{
		return White;
	};
};
